Our dominant victory last session led us into another ambush scenario for this session, where we knew the Regional Manager or whatever was going to be arriving to reset their regular delivery teleportation circle system. It was all a little above our heads, but we knew the basics like who, when, and where.
Antonio the captive warrior flipped on his bosses after we learned he was pressed into service by torture. Man this Assemblage organization sure was nasty business. Good thing ICE is on the case. We set him up to run business as usual when the "old man" arrived with a bodyguard and cadre of little dork mages. The main guy had white hair and beard so the nickname was apt.
Antonio lured them in without a problem and Guygiss sprung the trap, stabbing the white haired douche for a bajillion damage plus poison. Before the rest of us could act, the "old man" hauled ass flat out of there towards the dock. Turns out he weren't all that old and also wasn't dead from a shot that would have killed any one of us.
We swarmed from our various positions to quickly eliminate his entourage. The Bladedancer twins inexplicably in Slaid's employ hawked the mage down along with Guygiss' new wolves and swamp hag girlfriend he showed up with in downtime.
For the enemy's part, their ship fought back, firing volleys from the marines on board and even launching from their mounted trebuchets trying to cover the mage's escape, but he got mauled like one of those meme K9 unit videos.
Just when we thought we had everything under control, the trebuchet fire landed. It didn't make direct contact with anyone so whatever, but then DM went into describing the literal barrels of monkeys used as ammunition, spectral rock baboons exploding to wreak havoc on their surroundings. Ok now that could be a problem.
Fortunately we pinned them down pretty quick and Slaid's Crusader hench Cranston Dispelled them before they got too out of hand. We killed the stragglers and with the help of covering fire from Slaid and Guygiss and Elmo the Water Elemental, the Bladedancers cleared the deck of the enemy ship.
We seized all the assets and even prevented the mage from dying, giving us another high value captive to interrogate. We're on our way back to Allegany for justice and maybe a reward question mark??? From there we're on to Sextant hunting probably while the inquisition gets busy on the "old man" for more actionable intel to use against the Assemblage.
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