Our world is set on its proper course by the Empyrean gods of Law and Light. The winds of Chaos and tides of human failings struggle to divert us, but we will persevere. My name is Mikel and it is my calling to maintain this path and inspire others to do the same.
I joined the Sundowners at the Sisters' Gate after they'd suffered yet another casualty in the war against darkness and poverty. There was a nearby lair filled with goblins and undead that the group was insistent would prove filled with riches if they could only crack the nut.
We delved and swatted away some flies with torches, only to be ambushed by goblins across the rancid stream of filth that ran down the center of the place. I do not quail in the face of evil, but courage alone doesn't leap a wide gap and I fell in. After a brief fight with a handful of the monsters, we were victorious, if a little smelly. Unfortunately one of our robed men had taken a goblin arrow to the hand and we had to retreat.
I learned soon after that the gods had had a direct hand in our party's future by way of a Quest put upon the fighting man Julius, a crude, albeit tough, thug that wielded a wicked morning star in the party's name. Apparently while under care of the Sisters, he had assaulted a healer over some perceived slight to his pride. The Abbess Quested him to retrieve relics of holy significance from an abandoned monastery instead of taking a hand. She is merciful. They also lashed him. She is just.
I sought out Sir Cedric and prayed a vigil before we set out towards this new goal, something actually worthy of our efforts. I hope Julius will come to appreciate the mercy he'd been shown but I suspect he will continue to rant, rave, and cuss at the world for being... the world.
Shortly after we were waylaid by highwaymen. Severely outnumbered and outmatched, Arnth nevertheless convinced one of them to duel him in exchange for letting us pass. Unfortunately the brigand just rode him down with his lance which reminded me to harden my heart against scoundrels and bandits and only offer chivalry to the chivalrous. Arnth was taken as a slave, they took what loot they could carry from our pack animal, and we went on our way. If our paths cross in the future, I intend righteous vengeance, but the reality is that I'm not likely to see the bold Arnth again.
We found a train of wagons abandoned and filled with the dead and dying being feasted on by monstrous spiders and dispatched them, recovering the caravan leader named Angelus. Maria stabilized him but he needed rest. We gathered what we could while Flavius led a group to hunt down the missing horses.
While they searched I led Etienne in a burial detail for the remaining bodies after giant ants carried a few off. Unfortunately, dire wolves showed up and interrupted us. I showed them no fear and they respected our boundary, but they also ate the rest of the unburied. We did what we could.
When the away team returned with the draft horses, we were able to get a few wagons going, but one required a man in a yoke to help pull. To the shock of many, I volunteered for the first duty. There were some assumptions made because of my bloodline that I was above common work, but that's no example to set, and we shared the task among the stronger men until we made contact with another caravan a few days later.
They were concerned about carrying on into bandit country and one of the merchants offered to loan us a horse if we'd escort him back to town. We happily agreed and for once caught a break, limping into Trenova with Angelus as an ally to grease any diplomatic concerns.
From here we intend to carry on our righteous quest, but I would not be surprised if we were interrupted early and often. I only pray for the strength to overcome the trials ahead.
Mikel the Nobrian
25th of Riddens, 28th Year of King Decius' Reign - Town of Trenova
Musings:
I've run and played a lot of ACKS, but my personal style has historically been one of Lazy DMing. In this instance, my habit of ignoring things that I find boring. I am thankful that Arb is an expert in the system and our caller North has the motivation to engage in the market simulation portion of the game. My chops in that area are limited because I've usually made someone else deal with it. I intend to continue that habit. I quite like that there is so much meat on the bone with ACKS but I also recognize that not every subsystem of the game is fun for everyone. It really does take all kinds to run an ACKS party.
I'm on my 4th? 5th? PC so far. The hex crawl at 1st level hasn't been kind, but neither has that lair/dungeon outside the Sisters' Gate or really anything else in this bloody campaign. We've laughed about how unlucky this party is. I hope that turns around sometime soon. We need a little momentum. Maybe this Nobiran will signal a change.
We're settling into a good pattern with Arb, an easy exchange of abstracted input and output that gives way to detailed interactions when folks have the energy to engage more fully. I'm interested in exploring the knightly orders we keep running up against, so far Rora of the Merciful Bear and Therin of the Honorable Eagle. We need to be able to hang a little reputation on our shoulders to make any of that mean anything though.
Maybe I'll even get to write a session report from the same character's perspective.