Team No-Good made their play last week and stole the Falcon Idol, leaving the besieged Bloodfall at an all-time low in morale and teetering on the verge of destruction. Having created their own problem, several of the same players put on white hats and took a run at solving it this session.
Several PCs had escaped the siege to seek help from outside, Thorgal and Raylan the rangers from Untorfin the Bronze Dragon and Broderick and Kirk from the city Svarthold. Untorfin agreed to aid them in exchange for the death of the nearby white dragons. The leadership of Svarthold didn't care at all, but a visiting band of mercenaries from Brozer Island offered their aid. They only asked a detailed map of the area surrounding Svarthold in exchange.
Much of this session was planning and maneuvering resources. CPT Animal of the Drakonian Auxiliary Army accompanied Broderick to the rendezvous with Raylan and Untorfin. Raylan snuck through the lines and raced a patrol of goblins to the smugglers' tunnel. The plan was to use a duel with the gnoll king as a distraction, then attack while he was exposed, but the PCs were too cowardly to challenge the gnoll themselves so they convinced Halforn Halfornson to do it for them.
The group sent the new thief, Peter Dinklage, out the sekrit tunnel to deliver the plan to Broderick and Raylan and the new cleric Pius (this party grows every week). He got lost and took a long time to deliver the message. Meanwhile, the ranger Hussein demanded the honor of delivering the terms of the duel to the Gnoll king. He ran into a group of gnoll sentries who gave him a bunch of grief, so he outran them to the command tent and tossed his underwear-laden spear-made-parley flag into the ground at the king's tent and demanded he show himself.
A brief interaction between the two led to blows and Hussein's horse was cut from under him. He managed to avoid being crushed and exchanged many blows with the Gnoll king before being cut down by the Blackblade, skinned, and displayed as another morale blow to the troops of Bloodfall.
Halfornson declined to engage in any duel with the gnoll king after that, so those inside simply lit a big fire to signal go-time. By about this time, the Sandwich goblins to the south, being led in gross chanting by the Sons of Loki Cthaylorites, had manifested some sort of weather event of strange green clouds, heat lightning, and fishy, stagnant water smell on the wind. No one really knew what to make of that so ignored it.
The allies formed up outside under Halforn's command, meeting the gnolls across the field. CPT Animal's poorly disciplined and slovenly mercs formed up to attack from the rear once battle was joined. Untorfin kicked it off, risking gnoll archer fire to strafe the enemy with his breath weapon and force a fear check from his terrifying aura. The bulk of Bloodfall's forces remained in the walls to defend against the goblins threatening to assault.
Most of the session was planning and such so by the time we actually kicked off we only had about an hour left. I gave the group the choice of running a scaled AD&D combat at 10:1 or zeroing in on the strike force trying to kill the gnoll king which was always their plan. They chose the gnoll king zoom in and I breathed a sigh of relief. There were like 6 different factions worth of figs to account for and I was kinda spent energy wise. I didn't have the gas to run all that at the end of session.
The dragon's fear had been wildly effective, making a giant hole around the gnoll king and his body guards. Gunnbjorn led his Ogresmasher mercs against them, with Raylan wielding Heartstopper and Aevarr being carried into battle behind Chanting a battle hymn of Tyr. Broderick and Pius engaged from the rear, with the NPC armies engaging the gnolls and sticking them in place to prevent them rallying to their king.
I thought the gnoll king's +5 longsword was going to kill at least one PC, but I think the only casualties were horses. Aevarr's chant prevented at least 2 hits that I recall and otherwise he just rolled poorly. The goblins attacking the walls and the gnolls giving the humans all they could handle broke and fled when the gnoll king fell and the Blackblade was lifted high overhead by Raylan.
The defenders of Bloodfall suffered heavy casualties but survived. Animal's mercs many fewer, the PCs none. The crazy weather faded away as the cultists and goblins fled. The siege was lifted and the PCs were declared the heroes of Bloodfall. The Blackblade thrummed and hummed and vibrated in unsettling ways. Raylan really liked the sword but agreed it was probably evil when Broderick demanded its destruction after detecting it as definitely 100% evil. Jarl Fost agreed and suggested it be stowed in a lead-lined box until some way to destroy it could be discovered.
Grading:
- Raylan: Excellent. Bold in combat, defeated the gnoll king, tried to wrangle the cats
- Broderick: Excellent. Bold in combat, brought reinforcements, steadfast against evil sword temptation
- Gunnbjorn: Excellent. Bold in combat, led his men against the enemy
- Hussein: Deceased. RIP
- Pius: Excellent. Hard on the heels of Broderick the "main character"
- Aevarr: Excellent. Battle Chant of Tyr probably saved two lives.
- Peter: Excellent. Sneaky message delivery, [REDACTED]. NO COMBAT XP